Saturday, 16 July 2011

A Brief Run-down.

Just thought I would type up a brief overview of the mod. This is just the rough bones of the project. I've missed out a lot of important details, as I don't want to give things away.

The Boulder Dome was constructed before the war to be a "city of the future"; a prototype for future cities on the moon and other planets. It was also an advanced scientific research facility, and an Arc of sorts, built to withstand severe nuclear attacks. And withstand it did.

Mere hours before the bombs dropped, only the elite of society, or those with specialist skills; the top of their fields, were transported to the Dome and transported two hundred years into the future. Put into a "cold sleep", they would ride out the war and the following chaos, to start a new world in the future.

When the scientists woke up, they found themselves in a nightmare. Their bodies now riddled with a strange disease of unknown origin, dubbed the Seltsam Syndrome; literally meaning "strange disease". Forced to wear advanced Bio-suits, to help slow the spread, they struggle to survive, as time is running out.

Beyond the Dome, outside the highly toxic ruins of Boulder, two factions are moving in.

The NCR has a deadly and unmerciful mission, so stop the spread of the Seltsam Syndrome by eliminating all potential carriers. They have tracked the disease to its last known vestige, The Boulder Dome itself.

The Colorado branch of the Brotherhood of Steel have also set their sights on the Dome. Its noble leader seeks to control the Dome for the good of the region, to bring peace to the chaos. Very close to a real, working cure for the Seltsam Syndrome, he offers a peaceful solution.

Forced into the middle of things, is a simple courier, far from home. The decisions of the courier may slide the balance in many different ways, ultimately determining the fate of the scientists of The Boulder Dome.

Colorado is a place with many secrets and surprises. Three new worldspaces. New unique weapons and armor, new creatures never before seen with custom sounds, new robots. 20-30 Voice Actors and counting. Now with a simple world-map. A long main quest, and many side-quests should provide many hours of gameplay.


  1. Sounds exciting and it seems a lot of hard work and love is being put in this project. Looking forward to it :)

    Question 1: Is this project related to Denver City Mod?

    Question 2: Is the Colorado Brotherhood faction related to the Mojave branch? Just to know if the choices made on Mojave are going to have consequences on Colorado.

    Question 3: Does the project modify vanilla content?


  2. Thanks! :)

    1) Not related, no.

    2) The leader of the Colorado branch strongly dislikes the Mojave branch, due to their history of foolisher leaders, so they're not connected. Your reputation with either will not affect the other. It's the same with the NCR extermination squad in the area, as they are a "secret" branch, the NCR wouldn't admit to their existence. So your reputation in Mojave won't be affected with them either.

    3) The project doesn't modify vanilla content, apart from adding a new facility in a remote area of the Mojave, and adding posters to some towns for the player to find, to start the quest.

  3. Great! Makes sense for me :)

    Suggestion: For the posters, maybe you should check New Vegas Bounties II as there are several posters on different points of the Mojave. I hink it would be wise to have that in mind, being that a quite popular mod people would not like to have both mods messing each other.
    Just a suggestion, of course, is your project after all.

  4. Thanks, that's a good point. I'll keep bounties 2 on my load order when I'm play-testing. I was actually going to have a bulletin board in certain towns with the notice on it, so it should be okay though.